// This server configuration file has to be your // server config file for every TFL match. // The best way to do this is using the mapchangecfgfile // command from the console. example: // rcon mapchangecfgfile tfl.cfg // rcon changelevel 2fort // and the tfl configuration will be loaded. // last update: July 26th, 2005 // Any questions about this config file should be addressed // to pandelli@tfleague.com //========================================================================================= //Remote Logging logaddress_add tracker.thecatacombs.net 27500 hostname "-=TFL Match Underway=-" // Sets the Server Name echo "TFLeague server config file loaded" echo "http://www.tfleague.com" echo "Last Updated On 7/26/2005" say "TFL 9vs9 Configuration file loaded - 7/26/2005" //rcon_password "password" // Make sure that rcon is set and can be used. //sv_password "serverpassword" // Something other than "tflmatch" is recommended. mapchangecfgfile tfl.cfg // makes sure the tfl config is executed at map change //========================================================================================= tfc_clanbattle_prematch 3 // Use this for standard maps mp_timelimit 33 // Use this for standard maps //tfc_clanbattle_prematch 0 // Use this for Darkness or maps with built-in prematch //mp_timelimit 30 // use this for Darkness or maps with built-in prematch maxplayers 20 // Refer to comments below //maxplayers22 // Should be used for 10v10 matches //Maxplayers Should be 2 higher than the number of players in the match, to account for administrative needs //There have been some remarks about maxplayers being set only on a server restart //if a TFL team cannot have their server running with 20 maxplayers by loading the TFL server config //they are still responsible for permitting that number of users. //========================================================================================= allow_spectators 1 // If an admin joins to spec, let them pausable 0 decalfrequency 30 etana_on 1 // This will activate the ETANA Plugin sv_alltalk 0 // Makes sure ingame comms are only heard by team-mates sv_timeout 60 // If a client has no ack for 60 seconds, That's a lagout sv_aim 0 sv_clienttrace 3.5 sv_minrate 2000 sv_maxrate 10000 sv_maxupdaterate 35 // Higher updaterates can induce lag sv_minupdaterate 10 sv_cheats 0 sv_unlag 1 sv_maxunlag 0.4 sv_unlagsamples 1 sv_allowupload 0 // Keep uploads off. sv_allowdownload 0 // Keep downloads off. sv_proxies 1 // Allows hltv to connect sv_voiceenable 1 // Enable voice comms sv_spectatormaxspeed 1000 // Specs should be able to fly fast sv_contact TFL_9v9_07262005 sv_voicecodec voice_miles sv_voicequality 3 mp_teamplay 11 // Teamplay settings for "friendly fire" mp_footsteps 0 // Footsteps turned off mp_logfile 1 // Server MUST be logging mp_fraglimit 0 mp_fragsleft 0 mp_friendlyfire 0 mp_falldamage 0 mp_weaponstay 0 mp_forcerespawn 1 mp_flashlight 0 mp_autocrosshair 1 mp_chattime 10 tfc_autoteam 0 tfc_respawndelay 0.0 tfc_clanbattle 1 tfc_balance_scores 0 tfc_balance_teams 0 tfc_spectchat 1 // Allow spectators to talk // turn off teamkill settings tfc_autokick_time 0 tfc_autoban_kick 0 tfc_autokick_kills 0 cr_hwguy 1 // League Restriction For This Class cr_scout 0 cr_sniper 0 cr_soldier 0 cr_demoman 0 cr_engineer 0 // No Class Restrictions cr_random 0 cr_medic 0 cr_pyro 0 cr_spy 0 //DEVELOPMENT NOTE: Stuff required to put be in Autoexec.cfg //fullserverinfo //log on